
*** IMPORTANT: in steps 2 and 3, if you move items from shared to personal stash and you do not see the save icon, DO NOT QUIT THE APPLICATION. If it pops up during the move that works too, but don’t trust the save icon before anything is moved. For best results, try to get the save icon AFTER moving your gear from shared to personal/backpack. Re-enter the game and move your gear from shared stash to personal stash/backpack. Wait for save icon to appear, then save and quit the game. Move items you wish to dupe in a shared stash. Not sure how to do this on console, but it’s easier without an internet connection. Set the Nintendo switch to airplane mode. Here’s how you do it, but be warned: if you dupe to get good stuff like HR’s it’s a slippery slope to ruining the game for yourself.

So I figured it out on the nintendo switch and ruined the game for myself. Number one thing is the amount of data which has to be managed properly, and number two is making it work even if the duped items never appear on the same character/game/realm/server again.Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread The best way todo it, which would elimate any possibility of duping, would be to track every item even if it’s “used” (like socketed items and runes). But depending on how well coded the server-side is this can lead to permanent character corruption or other side effects.Īside from that, there is no easy fix.

The easiest way to fix this would be to save the characters state when the game instance goes down for whatever reason.

If one dupes a Jah and immediately makes an Enigma, the duped rune will stay forever. On the other hand, this mechanics doesn’t work for runewords. However, as soon as original and dupe appear in the same game, one of them will be removed. The dupe-procedure alone does work, But I don’t know if it works to forcefully crash the server, or more specifically the game instance running on it to ensure the character the item originates from is rolled back.
